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Fixed

Fixed in 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21

Votes

1

Found in

2020.3.41f1

2021.3.13f1

2022.1.22f1

2022.2.0b14

2023.1.0a17

Issue ID

UUM-19314

Regression

Yes

[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation

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Steps to reproduce:

1. Create a new URP project
2. Import ProBuilder
3. Go to Tools>ProBuilder>ProBuilder Window
4. Select New Shape
5. Create a ProBuilder Cube
6. Inspect the Cube - you will find FontMaterial in Material slot 0

Not reproducible with: 2023.1.0a13
Reproducible with: 2023.1.0a14, 2023.1.0a19

Expected result: a shape is created with the correct Material

Actual result: Wrong material is assigned to the ProBuilder mesh.

 

Note: this is reproducible with HDRP/URP. Everything is working correctly when using the built-in pipeline.

  1. Resolution Note (fix version 2023.1.0a21):

    Verified fixed in 2023.1.0a21_1e5025d78c0b

  2. Resolution Note (fix version 2022.2.1f1):

    Verified fixed in 2022.2.1f1_2deb6625894a

  3. Resolution Note (fix version 2022.1.24f1):

    Fixed with: 2022.1.24f1

  4. Resolution Note (fix version 2021.3.15f1):

    Verified fixed in 2021.3.15f1_e8e88683f834

  5. Resolution Note (fix version 2020.3.43f1):

    Verified fixed in 2020.3.43f1_7716848

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