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Duplicate
Duplicate in 6000.4.X
Votes
0
Found in
6000.2.7f1
6000.3.0b5
6000.4.0a1
Issue ID
UUM-122096
Regression
Yes
Crash on CreateCollidersFromPrototype when entering Play mode with a tree prototype defined and in the scene but no instances painted
How to reproduce:
1. Open the attached “IN-118699” project
2. Open the “SampleScene“
3. Place the “Cube” Prefab anywhere in the scene
4. Enter Play mode
5. Observe the crash
Reproducible with: 6000.2.6f1, 6000.2.7f1, 6000.3.0b5, 6000.4.0a1
Not reproducible with: 6000.0.59f1, 6000.2.5f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: Also reproducible on a fresh project using any pipeline
First few lines of the stack trace:
0x00007FFF8A1CA238 (Unity) CreateCollidersFromPrototype
0x00007FFF893D5CF5 (Unity) ujob_execute_job
0x00007FFF893D7B6E (Unity) ujob_wait_for
0x00007FFF893D0DB7 (Unity) CompleteFenceInternal
0x00007FFF8A1CA6E2 (Unity) TerrainCollider::CreateTrees
Comments (1)
-
MattLovell
Oct 21, 2025 06:52
Getting the exact same crash on Unity 6000.2.8f1...
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Resolution Note:
null
Duplicate of another internal issue: UUM-120036: Both URP and HDRP Terrain Demos crash Editor when entering playmode in CreateCollidersFromPrototype
Resolution Note (6000.4.X):
null
Duplicate of another internal issue: UUM-120036: Both URP and HDRP Terrain Demos crash Editor when entering playmode in CreateCollidersFromPrototype