Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.8
Issue ID
LOC-1282
Regression
Yes
"Unity.Localization" warning is thrown when creating Localization settings
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Localization package (com.unity.localization)
- Open the Project Settings window (Edit > Project Settings)
- Open the Localization tab in the Project Settings window
- Press the "Create" button
- Press the "Save" button
- Observe the Console window
Actual results: "The type Unity.Localization UnityEngine.Localization.SmartFormat.Extensions.ListFormatter is being serialized by [SerializeReference]" warning is thrown
Expected results: No warnings are thrown
Reproducible with versions: 1.5.9 (6000.4.0a1, 6000.4.0a5, 6000.5.0a1)
Not reproducible with versions: 1.5.9 (6000.0.62f1, 6000.2.12f1, 6000.3.0f1)
Tested on (OS): MacOS Silicon Tahoe 26.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Add comment