Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.8
Issue ID
LOC-1277
Regression
No
Project Locale Identifier property is not aligned with other properties and has no padding on the left side for the Locale selection when Localization settings are created
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Localization package (com.unity.localization)
- Open the Project Settings window (Edit > Project Settings)
- Open the Localization tab in the Project Settings window
- Press the "Create" button
- Press the "Save" button
- Observe the Localization tab
Actual results: Project Locale Identifier property is not aligned with other properties and has no padding on the left side for the Locale selection when Localization settings are created
Expected results: Project Locale Identifier property is aligned with other properties, and the "None (Locale)" text in the Locale selection has padding on the left side
Reproducible with versions: 1.5.4 (6000.0.52f1, 6000.2.7f2, 6000.3.0b5, 6000.4.0a1), 1.5.9 (6000.0.62f1, 6000.2.12f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1)
Tested on (OS): MacOS Silicon Tahoe 26.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Add comment