Search Issue Tracker
Fixed
Fixed in 1.9.0
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-895
Regression
No
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
Steps to reproduce:
{{var asset = ScriptableObject.Create<InputActionAsset>();}}
{{asset.AddActionMap("Map");}}
{{asset.FindAction("Map/NonExistent"); // <--- NullReferenceException here}}
Actual results:
Exception thrown of type NullReferenceException.
Expected results:
null returned from FindAction
Reproducible with versions:
Input System 1.8.2
Not reproducible with versions:
Doesn't seem to be a regression
Can’t test with versions:
N/A
Tested on (OS):
macOS
Notes:
- FindAction should have same semantics regardless of used search string.
- Either null checking is needed in this function or InputActionMap without actions should be created with an array of size 0.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning
Resolution Note (fix version 1.9.0):
Fixed in upcoming Input System version 1.8.3