Search Issue Tracker
Fixed
Fixed in 1.9.0
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-895
Regression
No
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
*Steps to reproduce:*
{{var asset = ScriptableObject.Create<InputActionAsset>();}}
{{asset.AddActionMap("Map");}}
{{asset.FindAction("Map/NonExistent"); // <--- NullReferenceException here}}
*Actual results:*
Exception thrown of type NullReferenceException.
*Expected results:*
null returned from FindAction
*Reproducible with versions:*
Input System 1.8.2
*Not reproducible with versions:*
Doesn't seem to be a regression
*Can’t test with versions:*
N/A
*Tested on (OS):*
macOS
*Notes:*
* FindAction should have same semantics regardless of used search string.
* Either null checking is needed in this function or InputActionMap without actions should be created with an array of size 0.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash and CRC values when an object within a bundle is changed and rebuilt
- APV Reflection Probe Normalization breaks when SSGI is enabled
- Default Custom Components in project have Library counterparts
Resolution Note (fix version 1.9.0):
Fixed in upcoming Input System version 1.8.3