Search Issue Tracker
Fixed
Fixed in 1.11.0
Votes
3
Found in [Package]
1.8.1
Issue ID
ISXB-856
Regression
No
Errors are thrown when assigning Input Actions Asset that contains a custom InputProcessor or InputBindingComposite as Project-wide Input Actions
Reproduction steps:
1. Open the attached “BugReporting” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Select the “Settings/Controls.inputactions” asset
4. In the Inspector Window, click the “Assign as the Project-wide Input Actions" button
5. Enter the Play Mode
6. Observe the Console Window
Expected result: No errors are thrown
Actual result: Multiple “No InputProcessor with name 'Rotate' (mentioned in 'Rotate') has been registered" errors are thrown
Reproducible with: 1.8.0, 1.8.1 (2022.3.24f1, 2023.2.18f1), 1.8.1 (6000.0.0b14)
Could not test with: 1.7.0 1.8.0-pre.2 (2022.3.24f1, 2023.2.18f1) (The “Assign as the Project-wide Input Actions" functionality is not present in this package version), 1.8.1 (2021.3.37f1 (The “Assign as the Project-wide Input Actions" button does not appear))
Reproducible on: MacOS Sonoma 14.4.1 (Intel), Windows 10 (user’s)
Not reproducible on: No other environment tested
Notes:
- The user reported that when the built Player is opened on an Android device, a crash occurs. This behavior was not reproduced locally by the CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
Add comment