Search Issue Tracker
Fixed
Fixed in 1.13.0, 7000.0.0
Votes
1
Found in [Package]
1.8.0-pre.2
1.12.0
7000.0.0
Issue ID
ISXB-813
Regression
No
Multiple elements with "On-Screen Stick" Components do not work together when using them simultaneously
How to reproduce:
1. Open the “Scrachpad.zip“ project
2. Open the “SampleScene“
3. Build the project
4. Use both Inputs (white squares on the bottom left and right corners) simultaneously
5. Observe the Player
Expected results: Both Inputs work when used simultaneously
Actual results: Inputs work only when used individually
Reproducible in: 1.7.0, 1.8.0-pre.2, 1.8.1 (2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b11)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- When trying to use both Inputs at the same time, sometimes the second input stops responding correctly until restarting the project
- Even though this was tested on Windows 11 (supporting screen touch), this is very likely reproducible on Android and iOS devices
- Not reproducible in the Editor (Multitouch is not supported)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Add comment