Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.7.0
Issue ID
ISXB-658
Regression
No
Silent crash when Stadia controller is reconnected via cord while Device Debug View State window is opened
Reproduction steps:
1. Open the attached “StadiaCrash.zip“ project
2. Connect the Stadia controller via cord
3. Open the Input Debugger window (Window > Analysis > Input Debugger)
4. Double-click on the “Google Inc. Stadia Controller” to open Device Debug View
5. Click on the “State”, “Display Raw Memory” and “Bits/Hew” buttons in this exact order
6. Disconnect and reconnect the controller via the cord
7. Observe the Editor
Expected result: Editor doesn’t crash
Actual result: Editor crashes
Reproducible with: 1.7.0 (2022.3.10f1)
Reproduced on: macOS Ventura 13.3.1 (Intel), Windows 10
Not reproduced on: No other environment tested
Notes:
- Reproduction on macOS Ventura 13.3.1 (Intel) is inconsistent
- Confirming without properly testing as per request of the developers
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Select a project.” label under the title is not needed because the Source project dropdown already has a placeholder “Search or select a project” when creating a new Template in the Hub
- [Usability] “Sorry, no templates match the search “”” message is not informative when creating a new Project in the Hub with Custom Template filtering enabled but no Custom Templates created
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
Resolution Note:
Fixed an editor crash caused by input debugger device state window reusing cached state when reconnecting Stadia controller.
Resolution Note:
Input state window is now force-closed when the device it is inspecting is disconnected.