Search Issue Tracker
Fixed
Fixed in 1.6.1, 1.11.1
Votes
0
Found in [Package]
1.6.1
Issue ID
ISXB-543
Regression
No
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps:
1. Open the "IN-45621.zip" project
2. Open "Assets/Scene"
3. In the Hierarchy window, click on the "Input" GameObject
4. Open the "My Button" dropdown menu from the "Input (Script)" Component in the Hierarchy window
5. Click on the "Circle" option and observe the selected value
Expected result: "Circle" value is selected
Actual result: Different value than "Circle" is selected
Reproducible with: 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17), 1.6.1 (2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21)
Reproducible on: Windows 10
Note: Reproducible with other values, chooses different values in different versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
- “Hue Vs Hue (Overriding)” text doesn’t fit within Color Curves dropdown bounds
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Symbolic link warning is logged when using non-symlink NTFS Reparse Points in the project folder structure
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
Add comment