Search Issue Tracker
Fixed
Fixed in 1.11.1
Votes
0
Found in [Package]
1.11.0
Issue ID
ISXB-1081
Regression
Yes
"MissingReferenceException" errors are thrown when closing an in-game dropdown field
How to reproduce:
1. Open the “FleeLink.zip“ project
2. Open the “MainMenu“ Scene
3. Enter Play Mode
4. Click on the “Options” button in the Game view
5. Open and close any dropdown field in the Game view
6. Observe the Console
Expected results: “MissingReferenceException“ errors are thrown until the mouse is dragged outside of the Options panel
Actual results: No errors are thrown in the Console
Reproducible in: 1.11.0 (2021.3.44f1, 2022.3.47f1, 6000.0.20f1)
Not reproducible in: 1.8.0, 1.10.0 (2021.3.44f1, 2022.3.47f1, 6000.0.20f1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: The first line of the error reads:
”MissingReferenceException: The object of type 'GameObject' has been destroyed but you are still trying to access it…”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment