Search Issue Tracker
Fixed
Fixed in 1.11.0
Votes
0
Found in [Package]
1.10.0
Issue ID
ISXB-1014
Regression
Yes
'OnDrop' event not called when 'IPointerDownHandler' is included
How to reproduce:
1. Open the attached “IN-81883“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Try to drag the “RedSquare” on the “WhiteSquare“
5. Try to drag the “WhiteSquare” on the “RedSquare“
6. Observe the Console window
Expected result: 'OnDrop' event is logged 2 times
Actual result: 'OnDrop' event is logged once
Reproducible with: 1.9.0 (6000.0.12f1), 1.10.0 (2021.3.42f1, 2022.3.42f1, 6000.0.15f1)
Not reproducible with: 1.8.2 (2021.3.42f1, 2022.3.42f1, 6000.0.11f1)
Reproduced on: Windows 10 (user), Windows 11 pro
Not reproduced on: No other environment tested
Notes:
- Also reproducible in Player
- The “RedSquare“ GameObject has the “PointerDown“ script with 'IPointerDownHandler' attached, the “WhiteSquare“ GameObject doesn’t
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
- Nothing happens when Generate Material Property checkbox is clicked in the Shader Graph
- Handles in the Curve Editor are not visible when using Light Theme
Add comment