Search Issue Tracker
Fixed
Fixed in 1.11.0
Votes
0
Found in [Package]
1.10.0
Issue ID
ISXB-1014
Regression
Yes
'OnDrop' event not called when 'IPointerDownHandler' is included
How to reproduce:
1. Open the attached “IN-81883“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Try to drag the “RedSquare” on the “WhiteSquare“
5. Try to drag the “WhiteSquare” on the “RedSquare“
6. Observe the Console window
Expected result: 'OnDrop' event is logged 2 times
Actual result: 'OnDrop' event is logged once
Reproducible with: 1.9.0 (6000.0.12f1), 1.10.0 (2021.3.42f1, 2022.3.42f1, 6000.0.15f1)
Not reproducible with: 1.8.2 (2021.3.42f1, 2022.3.42f1, 6000.0.11f1)
Reproduced on: Windows 10 (user), Windows 11 pro
Not reproduced on: No other environment tested
Notes:
- Also reproducible in Player
- The “RedSquare“ GameObject has the “PointerDown“ script with 'IPointerDownHandler' attached, the “WhiteSquare“ GameObject doesn’t
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment