Search Issue Tracker
Fixed
Fixed in 1.11.2
Votes
0
Found in [Package]
1.8.2
1.9.0
Issue ID
ISXB-1006
Regression
No
The toggle value changes multiple times when toggled with Enter and the Input System Update Mode is set to "Fixed"
How to reproduce:
1. Open the “InputSystem bugs.zip“ project
2. Open the “OutdoorsScene“
3. Enter Play Mode
4. Click on the Toggle button In the Game view to focus on it
5. Press the Enter key
6. Observe the Console
Expected result: The toggle button changes value once
Actual result: The toggle button changes value more than once
Reproducible in: 1.6.3 (2021.3.41f1, 2022.3.39f1), 1.8.2 (2021.3.41f1, 2022.3.39f1), 1.9.0 (6000.0.12f1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- The issue is not reproducible with a mouse
- In 1.9.0 (6000.0.12f1) at first, the issue might not reproduce, after toggling the button ~20 times, the issue presents itself
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Huge memory allocations when TMP dynamically adds glyphs from AssetBundle fonts
- “Redefinition of 'LOD_FADE_CROSSFADE'" shader errors thrown when opening SpeedTree9_URP.shadergraph in Universal 3D Template
- NullReferenceException is thrown and the window is broken when opening the "Active Scenario" window in Multiplayer Center
- Invalid Blue value in MotionBlurMergeTilePass when objects move at certain speeds
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
Resolution Note (fix version 1.11.2):
Fixed an issue with event handling when using Fixed Update processing where WasPressedThisFrame could appear to be true for consecutive frames [ISXB-1006]
Resolution Note:
Fixed event handling when using Fixed Update processing where WasPressedThisFrame could appear to true for consecutive frames.