Search Issue Tracker
Fixed
Votes
3
Found in [Package]
3.0.3
Issue ID
BUTFP-29
Regression
No
The "AssetDatabase.Refresh" is called by the Performance testing API package when the test script and assembly don't use anything from the performance testing API functionality
How to reproduce:
1. Open the “ReproProject“ project
2. In the Test Runner window click on Run All
3. Make changes to the “Test.cs“ script (add/delete a new line) and save them
4. In the Test Runner window click on Run All
5. Observe if Domain Reload happens
6. Add the Performance testing API package (“com.unity.test-framework.performance”)
7. Repeat the steps 3-5
Expected result: Domain Reload does not happen in both scenarios
Actual result: Domain Reload happens after adding the Performance testing API package
Reproducible with: 2.8.1-preview, 3.0.1 (2021.3.45f1, 2022.3.51f1), 3.0.3 (2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2)
Reproducible on: macOS 14.6.1 (Intel), Windows 10 (Reporters)
Not reproducible on: No other environments tested
Notes:
- The Performance testing API package should automatically not run its logic when there are no tests marked with their {{PerformanceAttribute}}
- The Performance testing API package is added as a dependency when adding the Universal RP package so far in Unity 6, and it is not possible to easily disable it
- The reproduction project is using a hot-reload plugin
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform
Add comment