Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.0b1
2017.3.0f3
Issue ID
985049
Regression
Yes
Particle Collision not detected when Particle System is negative in scale
To reproduce:
1. Open attached Unity project "ParticleCollisionBug.zip"
2. Open "demoscene" scene
3. Go into Play mode
4. Inspect the particles colliding and bouncing
5. Click "Mirror" which sets particle system's x scale to -1
Expected result: The particles should collide with the platform
Actual result: with the scale set to negative, particles ignore the collision (see attached gif "particles.gif")
Regression first introduced in: 2017.3.0b1
Not reproduce on: 2017.1.2p4, 2017.2.1p1, 2017.3.0a7
Reproduced on: 2017.3.0b1, 2017.3.0p1, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Intercepted Events text is hardly visible in Inspector window for UI elements when Editor theme is set to Light
- [Hierarchy V2] Add new Query Block window contains a typo in the Hierarchy Search Area block
- Scene is not rendered in Player when ran with -force-d3d12 argument and GPU Resident Drawer enabled
- “Failed to load” window appears when a package’s docked window is opened and the package is uninstalled
- Properties window is not closed when the GameObject is deleted and the Properties window is not focused
Add comment