Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.4.X
Votes
0
Found in
2017.1.0b1
2017.1.3f1
Issue ID
984292
Regression
Yes
[Android] Black Screen on Adreno GPU using Postprocessing Stack and GLES2 graphics API
Steps to reproduce:
1) Download attached project and open in Unity
2) Make sure Graphics API is set to GLES2 in the Player Settings
3) Build and run "OfflineTrainingScene" on a device
Observe black screen
Expected result: The screen should not be black (check attached image "expected.png")
Actual result: Black screen appears (check attached image "actual.png")
Reproduced with:
2017.10b3, 2017.1.3f1, 2017.2.1p1, 2017.3.0p1, 2018.1.0b1
Not reproduced with:
5.6.5f1
Regression since:
2017.1.0b1
Devices under test:
Reproduced with:
0162 || Razer Phone, OS: 7.1.1, CPU: Snapdragon 835, GPU: Adreno 540
0150 || Google Pixel XL, OS: 8.0, CPU: Snapdragon 821, GPU: Adreno 530
5036 || Sony Xperia Z4 Tablet, OS: 6.0.1, CPU: Snapdragon 810, GPU: Adreno 430
Not reproduced with:
5007 || Nvidia Shield Tablet, OS: 6.0, CPU: nVidia Tegra, GPU: GeForce ULP MP192
0154 || Samsung Galaxy Note 8, OS: 7.1.1, CPU: Samsung Exynos 9 Octa, GPU: Mali-G71
0131 || Huawei P9, OS: 7.0, CPU: HiSilicon Kirin 955, GPU: Mali-T880
000037 || iPad Mini 2
Note: Works fine using GLES3 or Vulkan Graphics API
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment