Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.3.0f2
Issue ID
978694
Regression
No
[WSA] PhraseRecognized event can not be triggered when you launching an UWP app for the first time
Steps to reproduce:
1. Open the attached project (PhraseRecongnized.zip)
2. Switch platform to Windows Store
3. Open the Main scene
4. Build for WSA Universal 10 SDK
5. Open Visual Studio solution
6. Deploy on local machine
7. Microphone permission will pop up, hit allow
8. Try to say "Hello", nothing will appear in Output
Actual results: PhraseRecognized event is not triggered
Expected results: PhraseRecognized should be triggered
Note:
This happens on the first launch only
Fixed in: 2018.3.0a1
Backported to: 2017.4.4f1
Reproduced with: 5.6.4p4, 2017.1.2p4, 2017.2.1p1 2017.3.0f3, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment