Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.3.0b10
Issue ID
971980
Regression
No
Errors appear in a Console, when in a Particle System value of Start Lifetime is set to Infinity
To reproduce:
1. Create a new scene.
2. Create a new Particle System.
3. Type "Infinity" in start lifetime.
4. Stop and Play again Particle Effect in scene window.
5. Observe the console log.
6. Play the scene.
7. Observe the console log.
Expected result: no errors.
Actual result: Errors in a console.
Reproducible: 2017.3.0a6, 2017.3.0f1, 2018.1.0a6
Not reproducible: 2017.2.0p4, 2017.3.0a5 (because Start Lifetime is capped at 100 000)
Note:
When Start Lifetime is changed from a script, it will start producing errors only when ParticleSystem is stopped and played again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Canvas Renderer" Component uses a low resolution icon
- NullReferenceException is thrown when installing the "QuickStart" page in the Multiplayer center
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
Add comment