Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
966605
Regression
No
Physics2D.TilemapCollider.TileUpdate take an extremely long time to update every time a script recompile happens
Steps to reproduce:
1. Download and open the attached project
2. Open the profiler
3. Select "Profile Editor"
4. Open any script and make a change
5. Refocus editor
Expected result: scripts are recompiled in a reasonable time
Actual result: the recompilation freezes for a significantly long time to impact workflow
Reproduced on 2017.1.2p1, 2017.2.0p1, 2017.3.0b8, 2018.1.0a3
Notes:
-In the case of this project, the Physics2D.TilemapCollider.TileUpdate takes ~20s on i5-6400
FIXED in 2018.1.0a6, 2018.1.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
Add comment