Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
2017.2.0b9
Issue ID
946550
Regression
Yes
Editor crashes when deleting a prefab which is used as a tree in Terrain inspector
Reproduction steps:
1. Open the attached project (treecrash.zip)
2. Open the scene and select Terrain in hierarchy
3. Go to "Place tree" tab in Terrain inspector
4. Lock Terrain inspector
5. Delete "Characters" folder from the project
6. Editor crashes
Reproduction gif: https://gyazo.com/864a6f50e064694a6bcdcc57b83653af
Introduced in 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment