Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Not Reproducible in 5.6.X
Votes
0
Found in
2017.1.0p1
Issue ID
934735
Regression
Yes
Android build fails but "Build completed with a result of 'Succeeded'" message is shown
How to reproduce:
1. Open the attached project
2. Set "Android" as the current target
3. Set "Gradle" as the build option
4. In player settings > publishing settings set existing keystore (you will find it in the project ../Keystore/TestKeyStore.jks , password is Unity77) or create a new one
5. Build the project
Actual result: Build fails, but one can see in Console (2017.2) or Editor.log "build succeeded" message
Expected result: if build fails, it shouldn't write that it succeeded
Reproducible: 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
Not reproducible: 5.6.2p3
Same issue when building with Gradle or Internal build system
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
pako
Sep 02, 2018 21:40
Same error Unity 2018.2.6f1.
However, BEFORE the "build succeeded" message, there were 2 error messages:
Failed running C:\Program Files\Unity 2018\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath= ...
and
Exception: C:\Program Files\Unity 2018\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
awais503
Jul 10, 2018 05:46
Again same error in unity 2018.2.0b.11..