Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
2
Found in
2017.1.0f3
Issue ID
930644
Regression
No
Performance regression with Guids in HashSets and .Net 4.6
Steps to reproduce:
1. Open user attached project (GuidPerformanceRegression)
2. Test the "GuidPerformanceComparison"
3. Notice that the test fails when .Net 4.6 is selected
Expected result: Using Guids in HashSets or Dictionaries in .Net 4.6 runtime should not be slower than stable 3.5 runtime.
Actual result: Using Guids in HashSets or Dictionaries in .Net 4.6 runtime is significantly slower than stable 3.5 runtime.
Reproduced in: 2017.2.0b3, 2017.1.0f3, 2017.1.0a6
Fixed in: 2017.3.0a3
Backported to: 2017.2.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment