Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
6
Found in
2017.1.0b10
Issue ID
922846
Regression
No
Timeline Track does not react to Mute/UnMute properties during Playmode
1. Open the attached "TimelineBug" project and "Repro" scene
2. Select Cube prefab in Hierarchy, if you are using Default Editor layout, make sure that Timeline and Scene windows would be visible
3. Enter playmode
4. Play the track in the Timeline window and observe Cube moving
5. Press M key to mute the track
Expected result: Since Track is muted, Cube stops moving
Actual result: Track is muted, but Cube still moves
Notes:
1. Issue only happens in playmode and is reproducible with both Mute and UnMute properties
2. If the track is muted/unmuted before playing it, Mute/UnMute properties seems to work okay
Reproduced with - 2017.2.0a4, 2017.1.0b10, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
- Advanced dropdown stops applying the Search Filter while the search text remains after clicking the header back Button during a Search
- SRP Batcher ignores ShadowCaster pass when Fallback shader has mismatched CBUFFER layout
Add comment