Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.1p4
Issue ID
922739
Regression
Yes
Shaded Wireframe shading mode does not display wireframes on the terrain
Steps to reproduce:
1. Open user attached project (Wirefrime)
2. Open Scene.unity
3. Select shading mode to Shaded Wireframe
4. Observe that the wireframes do not appear on the terrain, even though it works perfectly fine on a Plane object
Expected result: shaded wireframe mode should display wireframes on the terrain
Actual result: shaded wireframe mode does not display wireframes on terrains
Reproduced in: 2017.2.0a4, 2017.1.0b10, 5.6.2f, 5.5.4p1, 5.5.0a6
Not reproduced in: 5.4.5p3
Regression since: 5.5.06
Fixed in: 2017.2.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment