Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
5.5.3f1
Issue ID
905397
Regression
No
Unity crashes in <Cubemap::UploadTexture>, during switching the platform to Android, when reflection probe files are imported
Reproduction step:
1. Open the attached project;
2. Open the scene "arena";
3. Go to "Build Settings";
4. Switch platform to Android;
Actual result: Unity crashes in <Cubemap::UploadTexture>.
Expected result: Unity should not crash and should switch the platform to Android.
Note: the issue happens because there are imported reflection probe files. If it is removed from project, everything works fine. Also, the crash happens when the platform is switched just to Android. If the platform is switched to WebGL, everything works correctly.
Reproduced with: 5.5.0b1, 5.5.3p1, 5.6.0p3, 2017.1.0b3
Cannot be tested with 5.4 because of the many errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text and background colors contrast makes item list difficult to read when selected in Search window
- "Readme.asset" is shown as an empty line when using the Search in the Table view
- Docking Windows to each other with the smaller docking preview sequentially reduces Undocked Window size
- ShaderVariantCollection.variantCount and ShaderVariantCollection.shaderCount returns 0 in Builds
- Circular dependency warning is thrown in the Console when assigning TSS Theme File in Style Sheets list in Inspector
Add comment