Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0f3
Issue ID
898210
Regression
No
[WebGL] Webcam control is not released by browser until all tabs using it are closed
To reproduce:
1) Open attached project and scene
2) Build and run for WebGL
3) Play and stop Webcam on Browser A
4) Keep tab on
5) Open Browser B (no repro if keeping in the same browser and just getting new tab)
6) Try playing - browser asks camera rights, but doesn't use them
Note: If the Browser A tab is closed, don't even need to restart Browser B tab's app to gain Webcam's control, clicking Stop and Start is enough to make it work
Tested with Firefox and Chrome (both as browsers A and B)
Reproduced in 5.4.0f3, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
- "Readme.asset" is shown as an empty line when using the Search in the Table view
Add comment