Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b11
Issue ID
889776
Regression
Yes
Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene
Steps to reproduce:
1. Open the project attached
2. Enter Play mode
3. Wait 2 seconds for the initial animation to end
4. Click "Back" icon at top-left of play mode
5. Exit Play Mode
Result: Crash
In 5.6.0f1:
UI::Canvas::MarkAllNestedCanvasesDirty()
In 2017.1.0a3:
UI::CompareFunc(UI::Canvas*, UI::Canvas*)
Reproduced in: 5.6.0f1, 2017.1.0a3
Did not reproduce in: 5.5.2p2
Regression introduced in 5.6
Note: attached editor logs of 5.6 and 2017 versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment