Search Issue Tracker
Fixed
Votes
0
Found in
5.5.1p3
Issue ID
882013
Regression
Yes
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked with Xcode projects
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this causes linking errors during deployment.
Steps to reproduce:
1) Open the latest attached project.
2) Build for iOS.
3) In Xcode, see the linked library list.
ReplayKit.framework should be linked as it is used in the plugin and selected in the 'Rarely used frameworks' list. Deploying the project to a device causes it to fail with a linking error. Manually adding the aforementioned framework allows the project to be successfully deployed.
Reproduced on:
2017.1.0a1, 5.5.1p4, 5.4.4p3
Did not reproduce:
5.3.7p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
Add comment