Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0f3
Issue ID
856901
Regression
No
[GI] Unity crashes baking lightmaps with custom shaders after Light Transport jobs finish
To reproduce:
1) Open the project
2) Load the Test scene (located Assets\Test.unity)
3) Open Lighting window (Window -> Lighting)
4) Navigate to Scene tab and press build with the current settings
5) Observe crash at the end of the Light Transport jobs
Reproduced in 5.5.0f3, 5.5.0p1,
Kinda reproduced on 5.6.0a6 - It froze instead of crashing at the same point
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
AliceHolli
Oct 26, 2020 11:48
unity.com
PrestigeD
Aug 18, 2020 17:04
Hello, is this post still up to date regarding airport transfers? Thanks
https://prestigedriver.be/en/airport-transfer/taxi-brussels-zaventem/