Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
0
Found in
5.5.0f1
2017.2.0f3
Issue ID
851817
Regression
Yes
[Terrain] Editor crashes when deleting speed tree asset files from project folder while used by terrain
Steps to Repo:
1. Hierarchy > Right-click > 3D Object > Terrain
2. Terrain Component > Paint Trees > Edit Trees > Add Tree
3. Delete tree asset and prefab used by terrain > Select terrain in scene
4. Make sure you are on the 'Paint Trees' tab, try select the missing tree in the inspector
5. Observe crash
Actual Result:
Editor crashes
Expected Result:
Editor shouldn't crash and the 'Paint Tree' setting should notify for the missing prefab
Frequency:
Always
Not reproducible with:
2017.1.0f3
Reproducing in:
2017.30b9, 2017.2.0f3, 2017.3.0b1, 2017.3.0f1
Environment:
2017.30b9
Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment