Search Issue Tracker
Fixed in 5.4.4
Votes
0
Found in
5.4.1f1
Issue ID
835538
Regression
No
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-windows-phone-8.1 in Assembly-CSharp-windows-phone-8.1 file
Steps to reproduce:
1. Open any unity project (or create new one)
2. Switch to WSA platform
3. Open Build Settings
4. Choose:
- SDK: Universal 8.1
- Check Unity C# project
5. Build
6. Open Assembly-CSarp-windows-phone-8.1.csproj and go to "ItemGroup" tag.
7. You can see reference to "Assembly-CSharp-firstpass-windows-phone-8.1.csproj". Path and name to the .csproj file is correct.
But project GUID is wrong, it currently has the Assembly-CSharp-firstpass-metro-vs2013.csproj's GUID
Reproduced with: 5.2.5f1, 5.3.6p6, 5.4.1p3, 5.5.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment