Search Issue Tracker
Fixed
Votes
7
Found in
5.5.0b2
Issue ID
829898
Regression
Yes
Projects can not be built outside the project directory
Reproduction steps:
1. Open a new project
2. Save the scene
3. Open "Build settings"
4. Select "WebGL" or "Windows standalone"
5. Press "Build and run" and select directory outside a project folder
Actual results: Project is not built
Expected result: Project is built
Reproduced on 5.5.0b2, 5.5.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
mgeorgedeveloper
Sep 18, 2016 15:38
I notice in the Beta 5.5 release notes, this issue is listed as "Windows Store: Building to a folder outside of the project folder fails". Just need to point out that it is not related to Windows Store specifically. As stated in the main description of this report, it also affects Windows Standalone and other build targets.