Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0p1
Issue ID
824011
Regression
Yes
Scene is permanently corrupted after copying canvas element
Steps to reproduce:
1. open User's attached project
2. open scene "Main Scene"
3. from Hierarchy go to Canvas > Panel
4. copy and paste a few "Copy Me!" objects
5. save scene
6. Enter Play mode. Notice: Unity crashes at CalculateGlobalRotation
7. Try to open the same project once again
Result: Can't open the scene or project - crash window appears. Scene is corrupted.
Reproduced with: 5.5.0a6, 5.4.0p2.
Failed to reproduce with: 5.2.5f1, 5.3.6p2.
Note:
-if no copy of "Copy Me!" object is created, Unity doesn't crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment