Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.5p8
Issue ID
824009
Regression
No
Accessing AssetBundleCreateRequest.assetBundle before isDone is true does not stall the loading process
To reproduce:
1. Open attached project
2. Build the bundles using the menu Support/BuildBundles
3. Hit Play and check console
Reproducible: 5.5.0a6, 5.4.0p2, 5.3.6p3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
sonxoans2
Dec 27, 2016 10:23
I using Unity version 5.5.0f3. And i using asset bundle manager. But can't download multi asset (prefabs) same time (same on device)? It's freezing, making restart Unity or device.
sonxoans2
Dec 27, 2016 10:22
I using Unity version 5.5.0f3. And i using asset bundle manager. But can't download multi asset (prefabs) same time (same on device)? It's freezing, making restart Unity or device.