Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.3.4f1
Issue ID
796649
Regression
No
Screen.orientation returns inverted values on iOS after playing full screen video
How to reproduce:
1. Open attached project
2. Build to iOS and run
3. Put the device into portrait mode
- Note the top left corner of the screen where it displays the current orientation
4. Press the Play Movie button
5. While the movie is playing, switch to Landscape Left orientation
- Note the current orientation once the movie is finished playing - it will be the exact opposite of what it should be
- Changing the orientation of the device now returns inverted orientation every time
- Reproduced in Version 5.3.5f1 (960ebf59018a), Version 5.4.0b18 (cdaae1c8e465)
- Blocked from testing 5.2
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
mohitramani
Oct 18, 2016 21:29
Hi, Any updates on this plssssss... We sitting on our launch date..
mohitramani
Aug 29, 2016 07:49
When can we expect this getting fixed?