Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
790431
Regression
Yes
[UNET] NetworkServer.Spawn disconnection when using network latency simulation
[UNET] NetworkServer.Spawn disconnection when using network latency simulation
Steps to reproduce:
1. open attached project (make sure latency simulation is activated)
2. build and run as host
3. editor as client
4. mash 'Space' key for 10-20seconds (cubes get spawned)
- Disconnects client without any error message
note: image and repro mp4 attached
Reproduced: 5.3.4p4, 5.4.0b15
Reproduced but got an error message: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment