Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
790431
Regression
Yes
[UNET] NetworkServer.Spawn disconnection when using network latency simulation
[UNET] NetworkServer.Spawn disconnection when using network latency simulation
Steps to reproduce:
1. open attached project (make sure latency simulation is activated)
2. build and run as host
3. editor as client
4. mash 'Space' key for 10-20seconds (cubes get spawned)
- Disconnects client without any error message
note: image and repro mp4 attached
Reproduced: 5.3.4p4, 5.4.0b15
Reproduced but got an error message: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment