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Fixed in 5.4.3

Votes

2

Found in

5.3.2p3

Issue ID

775178

Regression

No

[WebGL] UnityWebRequest.downloadProgress always returns 0 in WebGL

WebGL

-

Reproduction steps:
1) Build attached project for WebGL and run
2) Click on "Start download".
--- Progress (printed in the upper left corner) always stays at zero
--- If you try the same test in the editor you will see that progress is printed correctly

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