Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
1
Found in
2021.2.0a5
2022.1
2022.1.0b4
2022.2
Issue ID
1397386
Regression
Yes
Asset importer errors on the initial import of prefabs
Steps to reproduce:
1. Delete the attached projects Library folder
2. Open the project
3. In the Project View navigate to Assets/Julhiecio TPS Controller/Prefabs/Vehicles
Expected results: No errors regarding importing
Actual results: "[Worker0] Tried select unknown importer for id '-2' '00000000000000000000000000000000'" error is produced
Reproducible with: 2021.2.0a5, 2021.2.9f1, 2022.1.0b4, 2022.2.0a3
Not reproducible with: 2020.3.27f1, 2021.2.0a4
Notes:
- Reproduces on both Mac and Windows
- Seems to reproduce on the initial import upon opening the folder the prefabs are in. Once the prefabs are imported, the issue no longer reproduces and the prefabs seem to function correctly
Comments (1)
-
samlletas
Jun 24, 2022 01:23
Are there plans to bring this fix to 2021 LTS ?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
- “NullReferenceException” error thrown in the Console when pressing kebab button in Pipeline Specific Settings for Default Profile in Project Settings window
- [Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open
- Build fails with a warning when running Unity Editor’s csc.dll manually using dotnet command
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a9