Search Issue Tracker
Fixed in 14
Votes
0
Found in [Package]
12.0.0
Issue ID
1379523
Regression
No
[Searcher] The new searcher does not display ShaderGraphs using the new VFX / SG integration
Repro steps:
1. Create a new URP or HDRP unlit shadergraph
2. Open it, and in the Graph Settings select the URP or HDRP target, scroll to the bottom, and enable 'Support VFX Graph'
3. Save the ShaderGraph
4. Create or open an existing VFX Graph
5. In its output, click to assign a ShaderGraph
6. Observe the SG created in the above-mentioned steps is not visible in the searcher
Expected outcome:
All compatible ShaderGraphs to be displayed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment