Search Issue Tracker
Fixed in N/A
Votes
0
Found in [Package]
N/A
Issue ID
1365257
Regression
No
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".
URP & HDRP are naming this value "sorting priority" since 12.x.x, we are expecting the same naming here.
See this documentation (Render State Settings/Material Offset): https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@12.0/manual/Context-OutputSharedSettings.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment