Search Issue Tracker
Fixed in 12.1.4
Fixed in 12.x.x
Votes
2
Found in [Package]
12.0.0
Issue ID
1360233
Regression
Yes
[URP] Opening Prefab in Context mode causes the gray background to overlap the Prefab when moving around in Scene view
How to reproduce:
1. Open the attached project ("1360233_2021.2.0b9.zip")
2. Right-click on "Cube" in Hierarchy
3. Prefab -> Open Asset in Context
4. Move around in Scene view
Expected result: gray background does not clip/overlap the mesh of the Prefab
Actual result: gray background clips/overlaps the mesh of the Prefab
Reproducible with: 12.0.0 (2021.2.0b9, 2022.1.0a7)
Not reproducible with: 10.6.0 (2020.3.17f1), 11.0.0 (2021.1.19f1)
Could not test with: 2019.4.29f1 (In-context Prefab Mode not available)
Note:
- Not reproducible with Built-in Render Pipeline (BiRP), HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Resolution Note (fix version 12.1.4):
Fixed in: URP 12.1.4 (2021.2.9f1)