Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
11.0.0
Issue ID
1356719
Regression
Yes
Main Preview window is rendered with blank vertical lines at the sides when Shader Graph window is open
Reproduction steps:
1. Open the user's submitted project "SGIssuesRepro.zip"
2. Open the "New Shader Graph" Shader Graph
3. Open the Main Preview
4. Observe the Main Preview window
Expected result: Main Preview window is rendered without blank vertical lines at the sides
Actual result: Main Preview window is rendered with blank vertical lines at the sides
Reproducible with: 11.0.0 (2021.1.17f1), 12.0.0 (2021.2.0a20, 2021.2.0b6, 2022.1.0a5)
Not reproducible with: 7.6.0 (2019.4.29f1), 10.5.1 (2020.3.16f1), 11.0.0 (2021.1.16f1), 12.0.0 (2021.2.0a19)
Note:
-Sub Graph Main Preview window is also rendered with blank vertical lines at the sides
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
Resolution Note (fix version 13.0.0):
Fixed in: 13.0.0 (2022.1.0a12)