Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
4.1.0-pre.2
Issue ID
1348587
Regression
Yes
[OpenXR] Settings are not loaded for Oculus Quest when the Unity Editor build is executed in batchmode
How to reproduce:
1. Download the user's attached project: "case_1348587_repro"
2. Navigate through the explorer to the Unity's editor installation folder
3. In the command window run the following command "unity.exe -batchmode -executemethod CustomBuild.CheckFeatures -projectpath d:\temp\case_1348587_repro -logfile test.log -quit"
4. Wait a few minutes and then check the log file "test.log" located in the Editor's folder
Expected result: No errors appear
Actual result: The following error appears "Package Settings Corrupt"
Reproducible with:
Open XR 4.0.6 (2020.3.15f1)
Open XR 4.1.0-pre.2 (2021.1.16f1, 2021.2.0b6, 2022.1.0a4)
Not reproducible with:
Open XR 4.0.5 (2020.3.15f1)
Could not test with: 2019.4.29f1 (project breaks after downgrading)
Notes:
- Make sure to change the commands project's path accordingly, or move the project to a folder located in "d:\temp"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
- Advanced dropdown stops applying the Search Filter while the search text remains after clicking the header back Button during a Search
This is a duplicate of issue #1357482