Search Issue Tracker
Fixed in 12.0.X
Votes
0
Found in [Package]
12.0
Issue ID
1333781
Regression
No
[Shadergraph] Behavior of view to object space in direction mode is wrong in URP
Repro steps:
1. Open the attached shadergraph in URP
Expected result: the shadergraph should be black, because transforming a normalized value from object to view space and back to object space should give you the original value (this is the case in HDRP)
Actual result: the shadergraph has colors in the main preview and the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment