Search Issue Tracker
Fixed in 12.0.X
Votes
0
Found in [Package]
12.0
Issue ID
1333781
Regression
No
[Shadergraph] Behavior of view to object space in direction mode is wrong in URP
Repro steps:
1. Open the attached shadergraph in URP
Expected result: the shadergraph should be black, because transforming a normalized value from object to view space and back to object space should give you the original value (this is the case in HDRP)
Actual result: the shadergraph has colors in the main preview and the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment