Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
1.5.1-pre.3
Issue ID
1329151
Regression
Yes
DiscreteTime conversion error in Animancer when Time is over discrete range
How to reproduce:
1. Open "case_1329151-Animancer_2021.1"
2. Open 'Platformer' Scene in 'Assets\Plugins\Animancer\Examples\06 State Machines\07 Platformer'
3. Play Scene
4. Observe errors in Console window
Expected result: DiscreteTime converted properly and no conversion errors
Actual result: Time is over discrete range and error appears during conversion
Reproducible with: 1.5.1-pre.3 (2021.1.0b6), 1.5.2 (2020.3.4f1), 1.6.0 (2021.2.0a12)
Not reproducible with: 1.2.18 (2019.4.24f), 1.4.7 (2020.3.4f1), 1.5.1-pre.2 (2021.1.0a8)
Could not test with: 2018.4.33f1 (Animancer not supported)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Add comment