Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
1.5.1-pre.3
Issue ID
1329151
Regression
Yes
DiscreteTime conversion error in Animancer when Time is over discrete range
How to reproduce:
1. Open "case_1329151-Animancer_2021.1"
2. Open 'Platformer' Scene in 'Assets\Plugins\Animancer\Examples\06 State Machines\07 Platformer'
3. Play Scene
4. Observe errors in Console window
Expected result: DiscreteTime converted properly and no conversion errors
Actual result: Time is over discrete range and error appears during conversion
Reproducible with: 1.5.1-pre.3 (2021.1.0b6), 1.5.2 (2020.3.4f1), 1.6.0 (2021.2.0a12)
Not reproducible with: 1.2.18 (2019.4.24f), 1.4.7 (2020.3.4f1), 1.5.1-pre.2 (2021.1.0a8)
Could not test with: 2018.4.33f1 (Animancer not supported)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment