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Fixed in 1.3.0
Votes
0
Found in [Package]
1.0.0-preview.5
Issue ID
1319968
Regression
Yes
After clicking Player Input's "Fix UI Input Module" button, most of Input System UI Input Module's values are changed to "None"
How to reproduce it:
1. Open the user's attached project "InputActionsUIBug.zip"
2. Load the "SampleScene" Scene
3. Select a "GameObject" in the Hierarchy window
4. In the Inspector window, assign an "InputSystemUI" GameObject to the Player Input component's UI Input Module field
5. Click on the "Fix UI Input Module" button
6. In the Hierarchy view, select an "InputSystemUI" and observe the Input System UI Input Module properties
7. Enter the Play Mode
8. Click on the button in the Game view
9. Observe the button behavior
Expected result: Input System UI Input Module's Left Click value is changed to "None", but the Button in the Game view is clickable
Actual result: Input System UI Input Module's Left Click value remains, and the Button in the Game view is clickable
Reproducible with: 1.0.0-preview.5 (2019.4.22f1), 1.1.0-preview.3 (2019.4.22f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a10)
Not reproducible with: 1.0.0-preview.4 (2019.4.22f1)
Could not test with: 2018.4.33f1 - due to errors
Notes:
- After setting the Left Click value from "None" to another value and then returning it to "None", the button will become unresponsive
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Resolution Note (fix version 1.3.0):
Fixed in Input System 1.3.0 (available in 2019.4 and above)