Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
2018.4
2019.4
2020.2
2020.2.2f1
2021.1
2021.2
Issue ID
1305388
Regression
No
Can't delete a track that cannot be loaded in the Timeline window
How to reproduce:
1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip"
2. Load "TimelineSubEmitter_Bug" scene
3. Open the Timeline window
4. In the Hierarchy window select "Timeline Normal"
5. In the Timeline window find "Array Test" track, click three dots, and select Delete from the context menu
6. Observe the Timeline window and Console window
Expected result: The track is deleted from the Timeline
Actual result: The track isn't deleted and errors appear in the console window
Reproducible with: 2018.4.31f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0b3, 2021.2.0a2
Workaround:
- Uncomment the upper ArrayTest code and comment out the ArrayTest below in the "ArrayTest.cs" file
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Limited information is provided when a Shader Compiler timeout occurs
- Search list view elements size setting is not preserved across other Search tabs
- Player crashes upon launch when a folder is deleted as a prebuild step
- Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in a specific scene
- Text and background colors contrast makes item list difficult to read when selected in Search window
Add comment