Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289912
Regression
No
Cannot select completely blended clips
1- Create a timeline and an animation track
2- Add two clips of the same length
3- Place the two clips completely on top of each other, so that they are fully blended
4- Try to select the clip on the left and on the right
Result: Selection sometimes works and selects the correct clip. And sometimes is does not select the clip.
Expected: Clicking on the lower part of the blend will select the clip on the left and clicking on the upper part of the blend selects the clip on the right. Just like when there are clips that are not completely blended.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment