Search Issue Tracker
Fixed in 3.0.2-preview
Votes
0
Found in [Package]
3.0.1
Issue ID
1276290
Regression
No
[Terrain Tools] Very large brush sizes or small terrains with normal brush size causes console errors
Very large values for brush size (with modified range) or small terrains with normal brush size causes console errors
Repro
1. Set brush size to 500
2. Set Terrain size to 20x20
3. Drag the brush over the terrain
Expected: No errors
Actuality: RenderTexture.Create failed: requested size is too large error (BrushMaskFilter)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Missing documentation page - "Sorry...that page seems to be missing" is shown on the browser when clicking the help icon on a Color Preset Library Scriptable Object
Add comment