Search Issue Tracker
Fixed in Timeline v1.4.3
Votes
0
Found in [Package]
1.4.0, 1.5.0-preview.3
Issue ID
1273540
Regression
Yes
FrameAll changes zoom level when pressed repeatedly
1) Create an empty timeline
2) Add a track group (or any other track, but it should be empty)
3) Zoom out a little bit (try to see a range of 0 to 100)
4) Press the frame all shortcut (A by default) repeatedly
Result: There is a framing operation happening each time A is pressed. Zoom level changes.
Expected: When framing with nothing in the timeline, it should only pan (no change in zoom level) to show 0. It should only do this once.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View
Add comment