Search Issue Tracker
Fixed in 1.3.1
Votes
0
Found in [Package]
1.0.3
Issue ID
1259811
Regression
No
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 when Push Notifications are disabled
Repro steps:
1. Create a new project
2. Add Mobile Notifications package
3. Build the project
4. Open the .xcodeproj
5. Open Classes/Preprocessor.h
Actual: UNITY_USES_REMOTE_NOTIFICATION is set to 1
Reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.0b16, 2020.2.0a19
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment